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Getting Started Select Design Task Learn About Design

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Getting Started

      • Using DITC
         * Page Layout
         * Playing Movies
         * DITC in Other Formats
         * System & Software Requirement
      •  Key Features
         * Video Timelines
         * Movie Comparison
         * Design Process
         * Key Concepts
      • Taping Your Own Class
      • Highlights for Teachers
         * Science Teacher Highlights
         * Tech Ed Teacher Highlights
         * Math Teacher Highlights
      • Professional Developm'nt Planner
      • Highlights for Teacher Educators

Select Design Task

      • Design Curricula
         * Learning By Design™
         * Challenges of Phys Science
         * Stuff That Works!
         * Nuffield Design & Technology
         * Design It!
      • Model Parachute
         * How Parachutes Work
             - History
             - Chute Types
             - Newton's Laws
             - Drag Force
             - Terminal Speed
             - Real/Model Chutes
         * Parachute Variables & Effects
             - What to Observe
             - Surface Area & Shape
             - Canopy Layers
             - Weight
             - String
             - Vents
             - Frame
         * Design Rules-of-Thumb
         * Design Criteria
             - Flight Path
             - Stable Descent
             - Fully Inflated Canop
         * Science Video Timeline
             - Intro Chute and Demo
             - White Boarding
             - Build Tips and Testing
             - 2nd Poster Session
             - Stadium Chute Drop
             - Reflecting on Drop
         * Tech Ed Video Timeline
             - Presenting Challenge
             - Identify Key Variables
             - Review Variables
             - Prepare for Contest
             - Final Contest
             - Looking Versus Seeing
             - Design A Toy
         * Design Your Lessons
         * Student Work'
             - Student Working Together
             - Compare Drops
             - Parachute Collections
             - Student Interim Reports  
             - Student Final Reports     
      • Cardboard Chair
         * Key Concepts
         * Video Timeline
             - Exploring Paper
             - Tallest Tower
             - Model Chairs
             - Quarter Scale
             - Half Scale
             - Full Scale
             - Final Presentation
         * Design Your CC Lessons
         * Student Work
Select Design Task (cont)

      • Shopping Bag
         * How Shopping Bags Work
         * Bag Types & How They Fail
             Grocery Bag
             Glued, Flattened Paper
             String Reinforced
             Knotted Reinforced
             Plastic Snap
             Drawstring
             Front Cut-out
             Side Cut-out
             Front Facing, Reinforced
         * Bag Redesign
         * Video Timeline
             - Initial Investigation
             - Testing Shop Bag
             - Redesign Shop Bags
         * Designing Your Lessons
      • Paper Bridge
         * Three Bridge Designs
         * Paper Under Stress
         * Vector & Diagonal Forces
         * Video Timeline
             - Single-Load
             - Triple-Load
             - Triple-Load Final
         * Designing Your Lessons
         * Student Work
      • Crane
         * Introducing Crane Task
         * Teachers' Crane Design
         * Crane Presentations
         * Reflecting on Crane Designs
      • Electromagnet
         * Get the Electromagnet to Work
         * Add Capacity
         * Designing Your Lessons
         * History of Magnets
         * Magnet Basics
         * Building an Electromagnet
         * Magnets and Electricity
      • Baking Soda
         * Introducing Baking Soda
         * Investigating Reaction Products
         * Find the Optimal Mix
         * Modeling the Chemical Reaction
      • Simple Machines
         * Introducing MTH
         * Lever Demo
         * Early Brainstorm Ideas
         * Thread Tests
         * Whiteboarding MTH
         * Winches & Ramps
         * Mechanical Advantage Review
         * Designing Your Lessons
      • Other Tasks
         * Vehicles in Motion
         * Pop-Up Book
         * Designing Quilts
         * Clay Boat
         * Parade Float
         * Warm Gloves
      • Activity Chooser Chart

Learn About Design
       Generic Design Models
           Find/Revise Problem
           Research
           Brainstorm
           Prioritize/Select Ideas
           Build
           Test/Evaluate
           Iterate
    • What Is Design?
       * Design Tutorial
       * 7 Models of Design Process
           - Linear Design Model
           - Cyclic Design Model
           - Spiral Design Model
           - Dialectical Model
           - Conv-with-Materials Model
           - LBD™ Cycle
           - Symmetric Design Model
       * Designer Roles
       * Ways of Naive Designers 
       * Design & Inquiry
       * Design Gestures/Artifacts
       * Students Design Talk
Learn About Design (cont)

    • Design Pedagogy
       * Design Brief
       * Gallery Walk/PinUp/Poster   
       * Scavenger Hunt
       * Messing About
       * Product Comparison/History
       * Systems
       * Designing Investigations
       * Design Rules-Of-Thumb   
       * Infer Specs
       * Informed Design
       * Failure & Design
       * Tradeoffs
    • Teaching Strategies
       * Introducing Tasks
       * Class Demos
       * Variables & Fair Tests
       * Coaching Teams
       * Time Management
       * Design Diaries
       * Support Creativity in Kids
       * "Seeing" Designer Roles
       * Conceptual Design
       * Whiteboarding
       * Draw & Sketch
       * Safety
    • Design Cases
       * Teachers As Designers
       * Designing Curriculum
       * Backward Design
       * Designing Design Tasks
       * Designing Models
       * Design a Waterfall
       * Designing Music
       * Writing As Design
       * FIRST Design Competitions
    • Assessment
       * Formative Assessment
       * Authentic Assessment
       * Assessing Explanations
       * Memorizing/Understanding
       * Transfer Tasks
       * Homework
    • Standards
       * National Standards
       * Georgia State Standards
           - Science Standards
           - Math Standards
       * Massachusetts Standards
           - Science Standards
           - Math Standards
           - Tech Ed Standards
       * New Jersey State Standards
       * New York State Standards
       * North Carolina Standards
           - Unifying Concepts
           - Strands
           - Shared Competency Goals
           - Comp Goals - Grade 6
           - Comp Goals - Grade 7
           - Comp Goals - Grade 8
    • Teaching Controversies
       * Figuring Out What's Hard
       * Gender & Design
       * Did the Winner Win?
       * Form/Function
       * Good Design Challenges
       * Teacher/Student Control
       * Broad/Deep Coverage
    • Learning/Cognitive Sciences
       * Case-Based Reasoning
       * Problem Finding/Solving
       * Surface/Deep Catergories
       * Short/Long-Term Memory
       * Primacy/Recency Effect
       * Novice/Expert Studies
       * Scaffolding
       * Elaboration & Learning
     
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