HOME : About DITC : Movie List : Links : Bibliography : Movie Comparison : Site Map : Search
Getting Started Select Design Task Learn About Design

Web Links for Resources On Design

Click on the icon or web address to visit sites described below.

Learning By Design™

Georgia Tech's Learning by Design supports middle-school students in understanding science by solving constrained design challenges that require few fabrication skills, have lots of built-in scaffolding and involve collaboration in design teams. Tasks include: Vehicles in Motion (designing a model car with different propulsion systems), Machines That Help (creating a device that provides mechanical advantage to do a specified task with little applied force), and the Model Parachute activity.
[http://www.cc.gatech.edu/projects/lbd/]

 
Nuffield Design & Technology

Nuffield's Design & Technology UK curriculum utilizes a series of design-related activities, including resource tasks, case studies, capability tasks and product evaluations, to help students design and produce devices and products. Nuffield helps teachers meet the UK's National Curriculum standards that require all Key Stage 1-3 students to take D&T.
[http://www.nuffield.org/home/]

 
City Technology

City College of New York's Stuff That Works! materials are made for elementary school teachers who want their students to collect and study low-to-no-cost everyday technology and then learn how they work. The series has investigations of Mechanisms, Packaging, Designed Environments, Mapping, and Signs, Symbols, and Codes.
[http://citytechnology.ccny.cuny.edu/]

 
City Technology

The TSM Connection Activities were developed by Mark Sanders and Jim LaPorte out of Virginia Tech and represent an NSF-funded, groundbreaking effort at integrating design tasks into the technology education, science and math classrooms. The binders containing these coordinated materials are available through Glencoe/McGraw Hill.
[http://teched.vt.edu/html/ResTSMintg.html]

 
Whyville

Students learn science in Challenges in Physical Science through observing, testing, understanding, and defending scientific concepts. Students apply this knowledge in iteratively developing solutions to constrained design tasks whose performance can be carefully measured and reported.
[http://www.kendallhunt.com]

 
Whyville

Design It! is a NSF-funded curriculum development project headed by EDC's Bernie Zubrowski that produced a series of hands-on introductory engineering projects for after-school use by elementary school students. Published by Kelvin.
[http://www.kelvin.com/]

 
LINKS

Mars: Dead Or Alive. PBS NOVA series show that describes the 2004 Mars rover mission, and cushion system used for the rover's soft landing on Mars. This website enables high-speed modem users to view 1-hour TV program in its entirety and has a section that explains the designing of the entry vehicle's parachutes and also has a simulation to enable users to design parachutes for this mission.
[http://www.pbs.org/wgbh/nova/mars]

 
FIRST

Annually, the FIRST Robotics Competition engages thousands of high-school students in after-school work on robot-based design projects. With the help of local engineers, students apply knowledge in math, science and technology to build and program robots that enter regional competitions. An annual design showdown is held at Epcot Center, near Disney World in Tampa, FL. Previous challenges include: Stack Attack (robots collect and stack plastic containers) and Zone Zeal (robots collect balls from a playing field).
[http://www.usfirst.org/]

 
WISE: The Web-based Inquiry Science Environment

The UC, Berkeley's Web-Based Inquiry Science Environment (WISE) supports students in doing real-world projects and debating current scientific controversies. WISE tasks include: Earthquakes! (predict an earthquake and make buildings stable during one), Water Quality (evaluate water by examining chemical, physical and biological factors), and Organic Food (debate organic food technology from all sides).
[http://wise.berkeley.edu/]

 
WISE: The Web-based Inquiry Science Environment

Northwestern University Center for Learning Technologies in Urban Schools helps teachers support middle-school science students in asking questions about the world around them. Investigations include: Communicable Disease (how diseases spread and how they can be prevented), Behavior Matters (relationships between animal behaviors and the environment), and Global Warming (factors that create and hasten global warming).
[http://www.letus.org/curricula.htm]

 
WISE: The Web-based Inquiry Science Environment

Illinois State University's Integrated Mathematics, Science, and Technology aims to make 6th-9th grade students active learners by solving interdisciplinary, real-life problems. IMaST's tasks include: Patterns Above Us (relationship between the atmosphere and life on the planet), Manufacturing (effectively using and shaping material when designing, evaluating and producing products), and Animal Habitats (designing a balanced ecosystem for a different animal population).
[http://www.ilstu.edu/depts/cemast/imast/overview.htm]

 
Web Based Technology Education

State University of New York at Buffalo's Web Based Technology Education helps students learn about designing by examining existing models or creating new ones. Tasks include: Making Safety Light Systems (protect joggers during morning runs), Drying By Design (dehydrate fruits while maintaining quality), and Music in the Digital World (designing instruments used to make a recording).
[http://www.eng.buffalo.edu/shaw/]

 
Whyville

The Whyville website supports its online community in doing entertaining and educational scientific inquiry communication with other users. The project's materials are particularly aimed towards young female users.
[http://www.whyville.net/top/gates.html]

 
LINKS

The College of New Jersey's LINKS project helps high school students develop problem solving and critical thinking skills by working on practical design projects. Tasks include: Music and Sound (design a model room that can reduce interior noise to a stated level), Marine Technology (design a model marine freighter that can travel quickly to keep a cargo from drying), and Spreading the News (designing a multimedia campaign to inform people about a tech ed program).
[http://www.tcnj.edu/~links/]

 
LINKS

The College of New Jersey's Children Designing & Engineering challenges grade K-5 students with real-world problems that require knowledge in math, science and technology. Tasks include: Opening Day of the Safari Park (design habitats for animals and clothes for workers in a safari park), Earth Friendly Greeting Cards (make greeting cards using recycled papers), Let's Produce Juice (design a new juice drink).
[http://childrendesigning.org/home.html]

 
LINKS

[http://www.elsevier.com/wps/find/journaldescription.cws_home/30409/description]

Return To Top